• I've been trying to run any pokemon fan game that is made with rpg maker and is in fact a.exe file and nothing will work. This is the LastRun.log file. Thank you again!! 000b:fixme 🧵 createusershareddatathread Creating user shared data update thread. 000d:fixme 🧵 createusershareddatathread Creating user shared data update thread.
  • It's less to do with the fact that a game is made in RPG maker and more of what is made. It's a tool, like any other. However, a lot of games made in it seem low effort, low quality. Use Unity, RPG Maker, Unreal, Cryengine, Frostbite, Dunia, Anvil, REDkit, Creation whatever.
  1. Why Don't Rpg Maker Games Work On Xbox One
  2. Why Don't Rpg Maker Games Work On Pc
  3. Best Rpg Maker Games
  4. Why Don't Rpg Maker Games Work On Ps4
Games

While there are great RPG Maker Games such as To The Moon, the reason why they are hated is because it is very easy to make a bad game on that platform. As such there are a huge number of bad RPG games on Steam and other platforms. So a person has a hard time telling in cases (where art is not the focus of the game) whether a game is good or bad.

This plugin enables more customization over the core mechanics of one’s game while also providing additional functions for future plugins.

Look at the code or download the Plugin:

Why Don't Rpg Maker Games Work On Xbox One

Game Upgrade
SumRndmDde

This plugin enables more customization over the core mechanics of one’s game
while also providing additional functions for future plugins.

It also provides various inputs for manipulating the core NodeJS
properties setup within one’s game.


Basic Idea Behind the Plugin

This plugin has complete access to manipulation over various properties
of your game window. Normally, such an ability would be impossible; however,
this game rebuilds the game from scratch upon initialization, allowing for
control over such things as maximum and minimum resizing along with the
ability to disable resizing capabilities altogether.

Why Don't Rpg Maker Games Work On Pc

The frame of the game window may also be disabled, and the game now has the
ability to force the game window to always be on top. Experiement to your
own desire! ~


Game Window Plugin Commands

The following plugin commands may be used to manipulate the game window:

ForceClose
Closes the game window.

Why Dont Rpgmaker Games Work On

FocusWindow
Focuses on the game window.

Why Dont Rpgmaker Games Work On

MinimizeWindow
Minimizes the game window.

UnminimizeWindow
Unminimizes the game window.

MaximizeWindow
Maximizes the game window.

UnmaximizeWindow
Unmaximize the game window.


RequestAttention
Requests attention to the game window.

TaskBarShow
Makes the game accessable from the task bar.

TaskBarHide
Removes the game from the task bar.

Best Rpg Maker Games

Why Dont Rpgmaker Games Work On

EnterKioskMode
Enters kiosk mode.

LeaveKioskMode
Leaves kiosk mode.

SetProgressBar ratio
Sets the window’s progress bar to the value defined by “ratio”.

Best rpg maker games

Screenshot:

Lots of RM2k/3 games currently on RMN aren't playable without the RTP installed. Here's how you can avoid the problem.

Why Don't Rpg Maker Games Work On Ps4

  • 06/14/2007 12:00 AM
  • 26191 views
Making Your Game Work Without the RTP
an RM2k/3 tutorial by Brickroad
Something a lot of RM2k/3 users might not realize is that people without the RM2k/3 editor and RTP might not be able to play their games. In this tutorial you will learn how to make sure anyone can download and play your RM2k/3 game, even if they don't have the actual software installed.
Step One: Make sure everything is imported.
Every resource your game uses should be in the proper directory. Ensure that all graphics and music your game uses are actually there, even unedited RTP files. The reasoning is simple: if you're using some RTP files and the player doesn't have the RTP installed, or has an RTP installed that is dissimilar to your own, the game will crash once it tries to access the missing files.
There's a handy program out there called RMTool which will scan your project folder and tell you not only which files you're using but haven't imported, but also which files you've imported but aren't using. Use this information to gather up all the resources your game calls for that are still in the RTP folders and import them, then prune away any files you've got hanging around not in use.
Get into the habit of importing every single resource you use right from the editor as you go. It's easy to miss a seldom-used sound effect or monster sprite, especially if you have a really huge RTP full to bursting with every file imaginable.
(Note: RMTool isn't available for download on RMN yet, but I'm told it will be soon. I'll make sure this tutorial is updated with the relevant download information once it becomes available. In the meantime you can Google it pretty easily.)
Copy Harmony.dll from the RTP folder into your game's folder.
Step TWo: Replace all the default stuff.
When you start a new RM2k/3 project, a lot of graphics in the database are automatically populated with stuff out of the RTP. Even if you don't use some of these 'default' resources, they can still cause crashes if someone with a different RTP (or no RTP at all) tries to run the game. Most people replace stuff like heroes and monsters anyway, but keep in mind there's stuff tucked away back in the System tabs too. Make sure you change out the default vehicle graphics and all the system sound effects and BGM, even the ones you aren't using, to something in your game directory.
Here's a list of tabs you'll want to check to make sure you haven't overlooked anything: Hero, Class, Skill, Monster, M. Groups, Condition, Animations, Animations 2, System, System 2. 'System' is the biggie, since any game you load checks for the vehicle graphics from that tab before almost anything else. Even if your game doesn't have an airship or a boat, if those boxes on the System tab are still showing the RTP defaults, your game will crash if there's no RTP to pull from. If you're using any of the RTP stuff, make sure the fields in the database point to the files in your game's directory, and not in your RTP.
Step Three: Trick the game.
Even if all your resources are imported to the proper places, and there's not a shred of RTP left in your database, your game STILL won't run without the RTP. That's because, for some reason, by default an RM2k/3 game won't run unless the player has the RTP installed. You can get around this by tricking the game into thinking it has.
Use Notepad, Wordpad or some other text editor to open the file 'RPG_RT.ini' from your game's main directory. Drop down to the first empty line and add this:
This will trick your game into thinking the system has the RTP installed, even if it doesn't.
It's not hard to see why people don't realize these problems exist: you can't really test for it. After all, you already have the RTP installed on your own system, which is presumably where the game was built. Even after following these steps, try testing your download on another computer without RM2k/3 installed (or get someone to try it for you). Then everyone will be able to enjoy your brilliant masterpiece, not just the guys with the same pirated software as you.